SixDOF Movement
Melaro
https://cdn1.epicgames.com/ue/item/SixDOF_screenshot1-1920x1080-84a04f250e83f907ee712f8d3404b80e.png?resize=1&w=1920 Preview: youtube.com/watch?v=JRCujDnrHE4 Implemented as a movement component. Can either directly transform the actor its attached to, or apply forces if the actor simulates physics. Everything is contained in one class (USixDOFMovement) , doesn't use any external files. Technical Details Features: -Works in both Blueprint and C++ projects -Allows both physics-based and non-physi
Resource Details
Category: Pro
Version: v2.01
Author: Melaro
Downloads: 4